72 lines
1006 B
C++
72 lines
1006 B
C++
#include "command_processor.h"
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int boothState[16];
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void process_command(int* data, int paramCount)
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{
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bool reply = false;
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switch(*data){
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case COMM_NULL:
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break;
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case COMM_REBOOT:
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break;
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case COMM_DIN:
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break;
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case COMM_DOUT:
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break;
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case COMM_RELAY:
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break;
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case COMM_AOUT:
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break;
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case COMM_AIN:
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break;
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case COMM_ECHO:
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break;
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case COMM_LED_STATUS:
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break;
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case COMM_GET_TEMP:
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break;
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case COMM_PLAY:
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break;
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case COMM_RF:
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break;
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case COMM_NEST:
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break;
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case COMM_BOOTH_STATE:
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break;
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case COMM_STRIP1:
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break;
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case COMM_STRIP2:
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break;
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case COMM_OLED:
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break;
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default:;
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}
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if(reply){
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}
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}
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/*
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int AppStates[16];
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int getEvent(int index, int& ev){
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return ev[index];
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}
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enum BoothStates = { }
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void RunAnimation(int stateIndex){
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switch (AppStates[stateIndex]){
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case 0:
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break;
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case 1:
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break;
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}
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}
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*/
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