#include #include #include //project's constants #define BUZZER_PIN 8 const char * tetris = "tetris:d=4,o=5,b=160:e6,8b,8c6,8d6,16e6,16d6,8c6,8b,a,8a,8c6,e6,8d6,8c6,b,8b,8c6,d6,e6,c6,a,2a,8p,d6,8f6,a6,8g6,8f6,e6,8e6,8c6,e6,8d6,8c6,b,8b,8c6,d6,e6,c6,a,a"; const char * arkanoid = "Arkanoid:d=4,o=5,b=140:8g6,16p,16g.6,2a#6,32p,8a6,8g6,8f6,8a6,2g6"; const char * mario = "mario:d=4,o=5,b=100:16e6,16e6,32p,8e6,16c6,8e6,8g6,8p,8g,8p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,16p,8c6,16p,8g,16p,8e,16p,8a,8b,16a#,8a,16g.,16e6,16g6,8a6,16f6,8g6,8e6,16c6,16d6,8b,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16c7,16p,16c7,16c7,p,16g6,16f#6,16f6,16d#6,16p,16e6,16p,16g#,16a,16c6,16p,16a,16c6,16d6,8p,16d#6,8p,16d6,8p,16c6"; void setup() { pinMode(BUZZER_PIN, OUTPUT); Serial.begin(115200); Serial.println(); } void loop() { // Play tetris and wait until done playing before jumping to the next song. anyrtttl::nonblocking::begin(BUZZER_PIN, tetris); while( !anyrtttl::nonblocking::done() ) { anyrtttl::nonblocking::play(); } // Play arkanoid and loop until done playing before jumping to the next song. anyrtttl::nonblocking::begin(BUZZER_PIN, arkanoid); while( !anyrtttl::nonblocking::done() ) { anyrtttl::nonblocking::play(); } // Play mario and loop until done playing before looping again. anyrtttl::nonblocking::begin(BUZZER_PIN, mario); while( !anyrtttl::nonblocking::done() ) { anyrtttl::nonblocking::play(); } while(true) { } }